8.16.2009
Blue Willow Street
Street level design for "Pallor, Tale of Redemption"
This level was based on Blue Willow China, after looking at the pattern on the plate I thought that my sin sloth would love to live
8.15.2009
Gluttony
Design of one of the seven deadly sins, Gluttony, for the game, "Pallor, Tale of Redemption"
His appearance is that of a giant fat man, spliced with a pig and a cow. He ate too much and his stomach exploded, hence the patch. there are hintings of people trying to get out. His mouth, has to be stapled closed to stop him from devouring everything.
Envy
Maxximus Contrast
Design of the main character, Maxxie Contrast for the game, Pallor, Tale of Redemption.
Maxxie is the stubborn procrastinator of the game. The mark on his face represents his tribe, his build allows for him to be agile and quick on his feet. His watch doubles up as a Tracking device. He possesses a cheeky and awkward kind of smile to make him more approachable.
Lust Branding
Branding for Sloth
Design Development
Endpages and Chapter Headings for Books
Designs for the books endpages and Chapter headings.
The numbers in the Chapter Headings pages represent all the chapters in the book. The faded grey symbol indicates were you, the reader have reached in the book. The overall design of the chapter pages is based on the symbol for the book itself.
The endpages are simple, bright and hold the symbol of each individual book in it.
Books and Bookmarks
Branwen, Daughter of Llyr
Blodeuwedd
Subscribe to:
Posts (Atom)